About

I'm an independent founder developing AI-powered software tools and systems-focused products, with an emphasis on clarity, careful decision-making, and long-term leverage. My background spans software engineering, product design, and game development — disciplines that reward clear constraints and robust systems thinking.

Judgment vs. Execution

I separate judgment from execution. Human effort goes into defining problems, setting direction, and making product decisions; automation and AI support implementation, iteration, and exploration. This approach keeps systems understandable as they evolve and reduces unnecessary complexity.

Building in Public

This site is a living document of what I'm building and learning. Essays capture decisions as they're made. Notes surface patterns before they're fully formed. The portfolio reflects real work — not polished retrospectives.

Background

Game development trained me to think in systems — constraints, feedback loops, emergent behaviour. Software engineering sharpened the execution layer. Product design added the user. Everything I build tries to hold all three at once.